Skip to content

The Method

Scan. Flip. Build. Break. Prove.

Five moves. One operating system. Used on missions, in the lab, and in the work you take with you.

  1. 01

    SCAN

    Read the system.

    Map incentives, power, permissions, data, dependencies, trust, bottlenecks, and workarounds. Before building, discover what is really happening.

  2. 02

    FLIP

    Find the unexpected angle.

    Invert the assumptions. Change the frame. Look for the edge case, the ignored user, the strange interface, the misplaced incentive, or the rule everyone forgot to question.

  3. 03

    BUILD

    Prove the insight.

    Build the smallest thing that makes the new idea undeniable: a prototype, model, experiment, workflow, service, or venture wedge.

  4. 04

    BREAK

    Try to make it fail.

    Red-team the work. Find abuse paths, weak assumptions, dangerous consequences, and points of fragility before the world finds them for you.

  5. 05

    PROVE

    Make the case.

    Demonstrate why it works: evidence, economics, usability, ethics, technical credibility, and a clear route to implementation.

Method simulator

Bring a system. Watch it reframe.

High-level only. No exploit steps. A prompt for thinking, not a procedure for harm.

Sample system map

A public assistant can read, summarise, and call internal tools. A second process can move money, change records, or send mail.

Hidden assumption

If the model understood the request, the tool may execute it.

Reframing prompt

Understanding is not authorisation. What would have to be true for the action API to remain unreachable by anything that began as public text?

Leverage point

The join between language and tools. Provenance, typed intents, least privilege, confirmation.

Bring your hardest problem to HACKERS